Range Attribute Unity Code Example
Example: how to set a range for public int or float unity
using UnityEngine;public class Example : MonoBehaviour { // This integer will be shown as a slider, // with the range of 1 to 6 in the Inspector [Range(1, 6)] public int integerRange; // This float will be shown as a slider, // with the range of 0.2f to 0.8f in the Inspector [Range(0.2f, 0.8f)] public float floatRange; }
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