Create Gameobject Unity Code Example


Example 1: gameobject in unity c#


//define "myObject"
//(asign in in inspector)
public GameObject myObject;
//runs when you hit the play button
void Start()
{
//change the name to "myObjectsNewName"
myObject.name = "myObjectsNewName";
}
//Note for Unity and C#

Example 2: unity create gameobject with component


GameObject go = new GameObject("Test", typeof(MeshRenderer), typeof(MeshFilter), typeof(YourScript));

Example 3: unity create gameobject


// Use 'new GameObject' to create a new GameObject in the current scene
SpawnedObject = new GameObject("Created GameObject");

Example 4: how to add a gameobject


/// <summary>
/// Creates a new Gameobject called Name_1
/// </summary>
public void AddGameObject()
{
GameObject testObject = new GameObject("Name_1");
}

Example 5: create gameobject unity


using UnityEngine;
public class InstantiationExample : MonoBehaviour
{
// Reference to the Prefab. Drag a Prefab into this field in the Inspector.
public GameObject myPrefab;

// This script will simply instantiate the Prefab when the game starts.
void Start()
{
// Instantiate at position (0, 0, 0) and zero rotation.
Instantiate(myPrefab, new Vector3(0, 0, 0), Quaternion.identity);
}
}

Example 6: unity create empty gameobject in code


objToSpawn = new GameObject("Cool GameObject made from Code");

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